State of AI Apps Report 2025 is Live!
In the second quarter of 2025, the top hypercasual games in Italy showcased diverse trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these games on a unified platform.
Magic Sort! from Grand Games A.Ş. experienced fluctuations in weekly revenue, peaking at approximately $5.9K in mid-May. Downloads saw a significant rise in early May, reaching 15K, while active users climbed steadily, peaking at nearly 34.1K towards the end of May.
Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. maintained a consistent revenue, culminating in $6.1K at the end of June. The game consistently attracted downloads, with numbers hovering around 25K in late April. Active users showed a gradual increase, surpassing 130K by the end of the quarter.
Hole People from Rollic Games saw a notable increase in revenue, reaching over $5.3K in May. Downloads began in early May with an initial surge to 4.2K, while active users grew to 7K by mid-June.
Screw Out by Zego Global Pte Ltd experienced a declining trend in revenue, closing June at around $1.8K. Downloads were minimal, but active users rebounded to over 40.7K by the end of June, indicating a potential resurgence in engagement.
Epic Plane Evolution from Voodoo saw a steady increase in revenue, peaking at $2.5K in early June. Downloads remained stable, with a peak of 9.5K in mid-May. Active users showed continuous growth, reaching 75.5K by the end of June.
These insights provide a snapshot of the hypercasual gaming landscape in Italy for Q2 2025. For more detailed analysis, visit Sensor Tower.