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In the second quarter of 2025, the MOBA category in France showcased diverse trends across Mobile Legends: Bang Bang, League of Legends: Wild Rift, Honor of Kings, Pokémon UNITE, and Arena of Valor. The data, sourced from Sensor Tower, provides insights into the weekly downloads, revenue, and active user trends.
Mobile Legends: Bang Bang by MOONTON saw a fluctuating revenue pattern, with a high of approximately $97K in early May, tapering to $49.8K by the end of June. Downloads peaked at 4.6K in late April, with active users maintaining a steady presence, closing the quarter at around 46K.
League of Legends: Wild Rift from Riot Games experienced a revenue surge to $74.5K in late April. Weekly downloads hovered around 2.8K to 3.5K, while active users remained strong, peaking at 92K in early April before stabilizing at 81.5K by the quarter's end.
Honor of Kings, published by Level Infinite, recorded a notable revenue spike to $9.9K in late May. Downloads showed an upward trend, reaching 1.6K in the last week of June, with active users climbing to nearly 6K by the quarter's conclusion.
Pokémon UNITE from The Pokemon Company had a consistent download rate, peaking at 5.3K in mid-April. Revenue varied, reaching $5K in mid-April, while active users increased from 30.5K in mid-May to over 53K by the end of June.
Finally, Arena of Valor, also from Level Infinite, saw modest revenue, peaking at $624 in late April. Downloads increased gradually, reaching 100 by the end of June, with active users fluctuating slightly, ending the quarter at 339.
These trends reflect the dynamic nature of the MOBA market in France. For more detailed insights, visit Sensor Tower's platform.