State of AI Apps Report 2025 is Live!
In the second quarter of 2025, several Panda Games apps exhibited notable performance trends across a unified platform in Belarus. This data is sourced from Sensor Tower, providing insights into weekly downloads, revenue, and active users.
Baby Panda's School Bus showed variable weekly downloads, peaking at approximately 1.2K in late June. Revenue was minimal, with occasional spikes, reaching a high of $5 in early April. Active users increased steadily, culminating at 1.7K by the end of the quarter.
Baby Panda's Play Land maintained a consistent download rate, with numbers ranging from 387 to 841 weekly. While revenue figures were absent, active users grew, surpassing 2.3K in the final week of June.
Baby Panda's Supermarket experienced a varied download pattern, with a notable increase to 814 in early June. Revenue saw a negligible increase, while active users fluctuated, ending at 1.3K.
Baby Panda World-Learning Game recorded modest revenue increases, peaking at $15 in late April. Downloads were relatively stable, with a slight peak of 639 in early April. Active users decreased slightly over the quarter, ending at around 2.8K.
Finally, Baby Panda's House Games had fluctuating download rates, with a high of 938 in late May. Revenue was minimal, but active users saw a notable increase, reaching 1.3K by late May.
For more detailed insights and data, visit Sensor Tower's platform.