State of AI Apps Report 2025 is Live!
The second quarter of 2025 saw notable trends in the performance of the top shopping games in Australia. Based on data from Sensor Tower, here’s a closer look at how these apps performed across both iOS and Android platforms.
Goods Puzzle: Sort Challenge experienced a consistent rise in weekly revenue, peaking at $18.4K by the end of June. Downloads fluctuated, hitting a high of 14.8K in late April, while active users steadily increased, reaching 53.1K by quarter's end.
In contrast, My Supermarket Simulator 3D showed stable revenue around $3K weekly. Downloads saw moderate highs, peaking at 4.6K in April, with active users showing resilience, maintaining around 18.7K towards the end of June.
Goods Triple Match: Sorting 3D had modest revenue, with a slight peak at $350 in mid-June. Downloads dwindled to 1.2K mid-quarter but rebounded to 1.7K by June's close. Active users saw a minor decline, ending at 5.8K.
Hypermarket 3D: Store Cashier maintained a stable download rate, peaking at 2.3K in mid-May. Active users remained consistent, closing the quarter with 17.9K.
Finally, Goods Sort Master Triple Match saw a decline in revenue, ending at $145. Downloads peaked at 1.6K in the final week of June, while active users saw a slight increase to nearly 15K.
For more detailed insights and data, visit Sensor Tower.