State of AI Apps Report 2025 is Live!

In the third quarter of 2025, the ultracasual game market in Chile showcased intriguing trends across various metrics. According to data from Sensor Tower, several iOS games stood out in terms of downloads, revenue, and active users.
PlaySlime:Slime Simulator Game from Slime Simulator Studio maintained a fairly consistent weekly revenue, peaking at around $457 in late June. Downloads saw a decline towards the end of the quarter, dropping from 233 to 125. However, weekly active users remained steady, hovering around 2.9K to 3K.
Diamond Painting ASMR Coloring by Crazy Labs experienced a gradual decline in weekly revenue, ending the quarter at approximately $30. Downloads fluctuated, with a notable increase to 77 in mid-September. Active user numbers also showed a resurgence, reaching 91 by the end of September.
Perfect Tidy from ABI GLOBAL LTD. saw a significant rise in weekly downloads mid-quarter, peaking at 2.9K. Revenue was more variable, with a high of $43 early in July, but it dropped to $20 by the end of September. Active users mirrored this volatility, peaking at over 8.6K in late August.
World of Slime Simulator Games from Solid Apps INC had minimal download activity and active users. Revenue remained low throughout the quarter, with minor fluctuations.
Finally, Pop It - Fidget Toys by Edujoy Games S.L. had stable downloads early in the quarter, peaking at 66 in mid-July. Revenue showed minor increases, ending at $25 by late September.
These insights provide a snapshot of the dynamic ultracasual game market in Chile during Q3 2025. For more detailed analytics, visit Sensor Tower.