State of AI Apps Report 2025 is Live!
In the third quarter of 2025, the high fantasy game market in Slovenia saw varied performance across top titles on a unified platform, as reported by Sensor Tower.
Clash Royale from Supercell displayed a notable increase in weekly revenue, peaking at about $20.8K in early August. Downloads fluctuated slightly, reaching a high of 2.6K in mid-September. Active users showed a general upward trend, climbing from 35.9K to 48.4K by mid-quarter.
Coin Master by Moon Active experienced a revenue peak of $18.9K at the start of the quarter, with a gradual decline thereafter. Downloads remained relatively stable, with minor fluctuations around 30 to 40 per week. Active users dropped slightly from 2.8K to 2.5K by the end of September.
For Clash of Clans, weekly revenue varied, with a high of $4.8K at the quarter's start. Downloads were steady, averaging around 300 per week, while active users saw a peak of 7K in early September before declining to 5.4K by quarter's end.
Total Battle: Strategy Game from Scorewarrior saw its revenue peak at $4K at the end of September after a dip mid-quarter. Downloads showed growth, reaching 749 in late August. Active users increased from 519 to 687 in the same period.
Finally, RAID: Shadow Legends by Plarium Global Ltd had a revenue increase, peaking at $2.7K in early September. Downloads increased significantly in late August, reaching 156. Active users also rose, peaking at 275 by the beginning of September.
These insights provide a snapshot of the high fantasy gaming landscape in Slovenia during Q3 2025. For more detailed analytics and trends, visit Sensor Tower.