2026 State of Mobile is Live!

In the fourth quarter of 2025, the top tank games on the Android platform in Denmark showcased varying trends in downloads, revenue, and active users. This data, provided by Sensor Tower, offers insights into the performance of these popular games.
War Machines:Tanks Battle Game from Wildlife Studios saw fluctuations in its weekly revenue, peaking at around $629 in late September and maintaining a moderate range throughout the quarter. Downloads experienced a notable spike, reaching 130K in late October, while active users increased from 200K to 269K by the end of October before stabilizing.
World of Tanks Blitz™ by Wargaming Group demonstrated a strong revenue climb, with a high of $611 in late November. Despite a decline in downloads over the quarter, starting at 67K and dropping to 17K, the game maintained a robust active user base, beginning at 587K and closing the quarter at 470K.
Massive Warfare: Tanks PvP War from TinyBytes had modest revenue, with a peak of $203 in late September. Downloads fluctuated, with a high of 152K at the start of the quarter. Active users decreased from 312K to 232K by the end of December, indicating a shift in player engagement.
MWT: Tank Battles by Artstorm FZE experienced varied revenue, peaking at $91 in late November. Downloads remained relatively stable, with minor fluctuations throughout the quarter. Active users showed a slight upward trend, ending at 173K in late December.
Iron Force by COOLFISH GAMES displayed a steady revenue pattern, peaking at $106 in late November. However, no download data was available for this period, and active user statistics were not provided.
For more detailed insights and data, visit Sensor Tower's platform.