2026 State of Mobile is Live!

In the fourth quarter of 2025, slime games on iOS in the United States showed varied performance metrics. Here's a detailed look at the top five slime games, based on data from Sensor Tower.
Super Slime Simulator from Dramaton LTD saw its weekly revenue peak at approximately $786 by the end of December. Downloads experienced a significant upward trend, reaching about 18.6K in the final week. Active users fluctuated, starting at around 104K and peaking mid-quarter at 171.7K before ending at 115.4K.
Super Big Slime: Black Hole 3D maintained a steady increase in weekly downloads, starting at 4.5K and ending the quarter at 10.4K. Active users saw a notable rise from 20.8K to 23.6K by the end of December.
Bruno - My Talking Slime Pet experienced a gradual increase in downloads, finishing the quarter with approximately 10.4K. Active users remained fairly stable, with minor fluctuations, starting at 147.9K and concluding at 155.5K.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a decline in weekly revenue, which started at about $2.4K and reduced to $1.9K. Downloads also decreased significantly, from 4.5K to just 340 by the end of the quarter. Active users followed a similar downward trend.
Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT CO., LTD. generated substantial revenue, peaking at around $20.9K in mid-November. Downloads decreased over the quarter, from 4.3K to 1.2K.
For more insights and detailed data, visit Sensor Tower.