2026 State of Mobile is Live!

In the fourth quarter of 2025, the top mech games on a unified platform in the United States showcased varied performance trends. According to data from Sensor Tower, these games displayed notable patterns in downloads, revenue, and active user engagement.
Tear Them All: Robot fighting saw a fluctuating revenue pattern, peaking at $98 in the first week of December. Weekly downloads showed a significant increase, reaching about 26.5K by late December. Active users consistently hovered around 360K, with a peak of 381.8K in the last week of the year.
Mech Arena - Shooting Game demonstrated robust revenue, maintaining figures around $200K, with a slight dip mid-quarter. Downloads peaked at 19.8K in late December, while active users increased to approximately 211.9K by the end of the quarter.
War Robots Multiplayer Battles experienced a steady increase in revenue, culminating in over $526K by late December. Downloads surged to 23.1K, and active users peaked at around 334K in early December, indicating strong user engagement.
Mechangelion - Robot Fighting had a steady revenue increase, reaching $4.2K by the end of the quarter. Downloads also rose significantly, peaking at 14.7K. Active users remained stable, with a slight uptick to 210.4K in the final week.
Finally, Mech Assemble showed a consistent revenue pattern, peaking at $217.5K in early November. While downloads fluctuated, they reached around 6.9K in late December. Active users grew steadily, reaching 50.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower's platform.