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AI Insights · Timothy · January 2026

Top Slime Games on Unified Platform in Australia, Q4 2025

Explore the performance trends of the top 5 slime games in Australia during Q4 2025, with insights from Sensor Tower.

Top Slime Games on Unified Platform in Australia, Q4 2025

In the fourth quarter of 2025, the top slime games on a unified platform in Australia demonstrated varied performance trends. According to Sensor Tower data, these apps showed distinct patterns in weekly downloads, revenue, and active users.

Super Slime Simulator from Dramaton LTD saw a significant rise in weekly downloads towards the end of the quarter, peaking at approximately 4.6K in late December. Its weekly revenue fluctuated, reaching a high of $85 in early October. Active users increased steadily, culminating at 7.3K in the final week.

Bruno - My Talking Slime Pet, also by Dramaton LTD, experienced a decline in weekly downloads mid-quarter, before stabilizing around 1.3K in December. Revenue trends showed a decrease, with a temporary halt in December, but rebounded slightly to $7 by the end of the year. Active users remained relatively stable, hovering around 32K.

Super Big Slime: Black Hole 3D from Supercent, Inc. saw a gradual increase in weekly downloads, reaching 1.3K by late December. Revenue experienced minor fluctuations, peaking at $48 in late November. Active users showed a positive trend, finishing the quarter at approximately 16K.

Pew Pew Slime - Idle RPG by X-LEGEND ENTERTAINMENT CO., LTD. generated notable weekly revenue, particularly in November, with a high of $3.7K. Weekly downloads started strong at 904 but declined to 784 by the end of the quarter.

PlaySlime: Slime Simulator Game from Slime Simulator Studio saw a late-quarter boost in downloads, reaching 782 in December. Revenue remained consistent, peaking at $1.1K in late December. Active users showed a slight increase, ending the year at 8.9K.

These insights from Sensor Tower offer a detailed view into the performance of slime games in the Australian market for Q4 2025, highlighting the dynamic nature of app engagement and monetization.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2026