One of several location-based AR games based on major entertainment properties to enter the market in the wake of Pokémon GO's wild success, Jurassic World Alive from Ludia has surpassed $40 million in gross player spending since launching in May 2018, Sensor Tower Store Intelligence data shows. This figure establishes the title as the most successful challenger to Niantic's two-billion-plus-dollar game to date by a wide margin.
According to our estimates, Jurassic World Alive has grossed 2.5 times more than its nearest competitor, The Walking Dead: Our World from Next Games, which has seen approximately $17.2 in player spending since its release last July. It has grossed nearly 115 times more than Ghostbusters World from Four Thirty Three, which launched in October and has brought in approximately $375,000 since then.
Putting the location-based AR games market into perspective, these three games combined to generate close to $4 million last month, or only about 6 percent of the $68.1 million we estimate players spent in Pokémon GO during the same period. In fact, Niantic's monstrously successful game took in $8 million more during January than all three games have grossed since launch combined.