With each new month, Niantic proves that Pokémon GO's best days are seemingly still ahead of it. That becomes clear when looking at the location-based AR title's year-over-year revenue growth last month, which reached 84 percent over January 2018 according to Sensor Tower's Store Intelligence data, hitting $68.1 million in total from iOS and Android players worldwide.
That was up from the $37 million we estimate the game grossed during the same month last year and bring's Pokémon GO's global player spending since launch to more than $2.3 billion.
Last month's revenue came primarily from players in Japan, who accounted for about 35 percent of revenue or approximately $23.8 million. This was up slightly from the 34 percent of revenue the country's players contributed in January 2018. In the United States, the game's monetizing player base spent approximately $19.7 million, or 29 percent of its revenue for the month, up from 28 percent a year ago.
Pokémon GO was the world's No. 10 grossing mobile app overall last month and the No. 8 earning game. This was a significant step up from January 2018 when it ranked No. 19 overall and No. 17 among games.
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