Dragalia Lost was released a year ago this week and since then it has gone on to become Nintendo’s third highest grossing game having generated $106 million in total player spending from 3.2 million downloads, according to Sensor Tower Store Intelligence estimates.
The game crossed the $100 million mark back in July 2019 and since then has added another $6 million. While at the time it was the Kyoto firm’s second highest-grossing title, it’s now been usurped by Animal Crossing: Pocket Camp, which has made $111 million from player spending to date.
Dragalia Lost also trails another Nintendo mobile RPG, Fire Emblem Heroes, which has generated $618 million in global player spending. It means three of Nintendo’s mobile games have now crossed the $100 million milestone.
Average revenue per download for Dragalia Lost averages at around $33, while Fire Emblem Heroes is again Nintendo’s standout at $39. Animal Crossing meanwhile, which has made more from player spending than Dragalia Lost, has an average revenue per download of around $3.60.
Co-developed by another Japanese developer Cygames, Dragalia Lost has performed best in Japan, where it has grossed approximately $60 million in player spending, or 57 percent. The United States follows with $23 million, or 22 percent, while Hong Kong rounds the top three with $12.5 million, or 12 percent.
Most of the sales come from iOS players who have spent $62 million, while Android users have spent $44 million.
Revenue from player spending continues to decline. Dragalia Lost hit a high of $25 million just after launch in October 2018, but in August 2019 it had its lowest grossing month to date, generating just over $3 million.