We’ve Acquired data.aiLearn more

Blog

STORE INTELLIGENCE · RANDY NELSON · MARCH 2018

Mobile Fortnite Players Spent More Than $1 Million In-Game During First 72 Hours

According to Sensor Tower App Intelligence data, Fortnite has crossed the $1.5 million revenue mark.

Fortnite First Revenue Hero

In less than a week, Fortnite has become a bona fide sensation on mobile, topping the iPhone download charts in more than 40 countries despite still being invite-only. Now, thanks to Sensor Tower Store Intelligence data, we have a first measure of how successful the game has been so far on the revenue front. According to our estimates, Fortnite has already grossed more than $1.5 million worldwide on iOS, with $1 million of that earned during the first 72 hours after IAPs went live. This places the game well ahead of its primary rivals in the burgeoning mobile survival game genre during the same post-launch period.

Chart showing Fortnite's first four days of gross revenue versus Knives Out and Rule of Survival

As the chart above illustrates, Fortnite has out-grossed NetEase's Knives Out and Rules of Survival by a factor of more than 25 in its first four days of IAP availability, compared to the same period after both those titles began monetizing.

Screenshot of Fortnite's shop screen on mobile

Fortnite's revenue is also impressive when put into perspective against some of the largest mobile game launches from the past two years. Purely based on cosmetic IAP, it has managed to gross about one third as much as both Pokémon GO ($4.9 million) and Clash Royale ($4.6 million) made in their first four days of availability on iOS. We'll have more on the game's launch as it progresses.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Randy Nelson

Written by: Randy Nelson, Head of Mobile Insights

Date: March 2018