Based on the blockbuster HBO series that returns next April for its final season, Game of Thrones: Conquest from Warner Bros. Interactive Entertainment turned one year old last month. Since it launched in late October 2017, the game has grossed more than $125 million worldwide on the App Store and Google Play according to Sensor Tower's Store Intelligence estimates, and has done so by exhibiting continual month-over-month growth.
Global player spending in the title last month exceeded $13.2 million, which was 500 percent greater, or six times more, than the $2.2 million it grossed in October 2017. In fact, the game has shown consistent sequential month-over-month and year-over-year growth in revenue since launch, with a compound monthly growth rate of 14.8 percent during its first year.
This spending has been driven primarily by players in the United States, who account for 59 percent of all revenue to date. Great Britain is a distant second with just 6 percent of spending. Revenue so far has been split 60/40 between the App Store and Google Play, respectively.
Game of Thrones: Conquest was ranked No. 66 for global revenue among all mobile games for October and No. 30 in the U.S.