The top grossing mobile game worldwide for August 2020 was PUBG Mobile from Tencent with more than $221 million in user spending, which represented 25.5 percent growth from August 2019. Approximately 59 percent of PUBG Mobile’s revenue was from its Chinese localization, Game For Peace, followed by 9.5 percent from the United States and 5.2 percent from Japan. The full ranking of the top grossing mobile games for August 2020 is above. Game revenue estimates are from Sensor Tower’s Store Intelligence platform.
Honor of Kings from Tencent was the second highest earning mobile game worldwide for August 2020 with $204.8 million in gross revenue, which represented 25.5 percent year-over-year growth from August 2020. About 95 percent of Honor of Kings’ revenue was from China, followed by 1.7 percent from Thailand. The next top grossing game was Fate/Grand Order from Sony, followed by Pokémon GO from Niantic and Monster Strike from Mixi.
Pokémon GO has already had a record first half of the year for player spending, and in August it had its third best month ever for revenue, generating $141.4 million. Niantic has made numerous changes to the game to adapt to the global COVID-19 pandemic and lockdowns, providing players with the ability to keep playing at home. Spending in Pokémon GO has consistently risen since April 2020, as lockdown restrictions around the world have eased.
Mobile game revenue typically spikes in August, coinciding with the summer holiday period and closure of schools, and two major titles in the top 10 grossers have seen their best month ever for revenue. Fate/Grand Order accumulated a record $163 million, while Knives Out from NetEase generated $79.5 million, also a record.
Want to see how the rankings compared to the previous month? Check out the Top Mobile Games by Worldwide Revenue for July 2020 here.
Store Intelligence users can see app revenue and app download estimates for the above apps in addition to historical performance metrics on the Sensor Tower platform. Our revenue estimates are from the App Store and Google Play worldwide between August 1, 2019 and August 31, 2020 and represent gross user spending. These rankings do not include app revenue from third-party Android stores.