Among Us from InnerSloth was the most downloaded mobile game worldwide for September 2020 with 83.8 million installs, which was 40 times more than the title had in September 2019. The countries with the most installs of the game during this period were the United States at 23.2 percent of its total downloads and India at 11.5 percent. The full top 10 ranking of mobile games worldwide by downloads for September 2020 is above. Game download estimates are from Sensor Tower’s Store Intelligence platform.
Scribble Rider from Voodoo was the second most installed mobile game worldwide last month with 22.7 million installs. The countries with the largest number of Scribble Rider installs were India at 15 percent, followed by Brazil at 12.4 percent. Garena Free Fire from Garena, Color Roll 3D from Good Job Games, and Emoji Puzzle from Supersonic rounded out the top five most installed mobile games worldwide for the month.
The surge in downloads for Among Us continued in September, propelling the game to the top of the global chart, having placed at No. 9 in August. Installs for the title were up more than 356 percent month-on-month in September, and the game continues to be a huge worldwide hit, generating 128.6 million lifetime downloads on mobile by the end of the month.
Also making its was up the App Store download chart in September was the blockbuster RPG Genshin Impact from miHoYo. The title’s official launch was on September 28, but that was still enough for it to accumulate close to 6 million downloads for the month and rank at No. 9 for App Store installs. In its first seven days, Genshin Impact generated $60 million from player spending globally.
Want to see how the rankings compared to the previous month? Check out the Top Mobile Games Worldwide for August 2020 by Downloads here.
Store Intelligence users can see app download estimates for the above apps in addition to historical performance metrics on the Sensor Tower platform. Our estimates include downloads for the App Store and Google Play worldwide between September 1, 2019 and September 30, 2020. Apple apps and Google pre-installed apps are excluded. We report unique installs only. Android estimates do not include third-party stores. Figures represent aggregate installs of all app versions, ex: Facebook and Facebook Lite.